Helped develop a streaming media player for Microsoft’s Xbox video game console to allow movies and music to be played over a wireless network. Developed as a “proof of concept”, the demonstration facilitated the raising of venture capital to fund further work.
StripedCow helped develop a C++ based streaming audio player for LifeFX computer “avatars”, 3D graphic representations of a person. These avatars are streamed to web browsers along with audio and speech, using code that buffers incoming data in a way that handles lossy conditions found on the Internet.
Developed a CGI program to convert written phrases to audio, then the compress the audio data into MP3 files. Designed to allow a child to import spoken phrases to a plush toy, the system delivered a file via USB to the client computer.
StripedCow coded an alternative input interface for an iPAQ PDA running Microsoft’s PocketPC Operating System. Using an Automated Speech Recognition (ASR) library, which provided discreet phrase input, and Text to Speech (TTS) for automated voice prompts, the software allows hands-free computer access in battlefield conditions.